EngineAlpha
JVM
EngineAlpha
/
ea.internal.physics
/
WorldHandler
/
createJoint
create
Joint
open
fun
<
JointType
:
Joint
?
,
Wrapper
:
Joint<JointType>
?
>
createJoint
(
a
:
Actor
,
b
:
Actor
,
jointBuilder
:
JointBuilder<JointType>
,
wrapper
:
Wrapper
)
:
Wrapper